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The pedestrian game review
The pedestrian game review













In between sections simply lead us around the environments as we flit from road to street to information signage in an area, getting us used to the idea of doorways, platforms, ladders and more before lumping a collection of these and more into the actual puzzles. You see, we move our character between these signs to progress.

the pedestrian game review

Aside from looking lovely and giving the puzzles a unique backdrop, this is also intrinsic to the gameplay concept.

the pedestrian game review

Later on we get mild hints in the form a post-it notes pointing towards the area we need to look for the items but once we’re there it’s all back on us.Īs you can tell from the screenshots about this page, this puzzling gameplay takes place across several street and warning signs dotted around a real world environment. From the simple implication of an exit door to an obvious need to move a block or key from one place to another, The Pedestrian does a great job of using the levels and items to let players fill in the blanks with what we’re supposed to be doing. The best kind of puzzle titles are the ones that make clear what we’re to do without explicitly saying a word, and that’s exactly what we get here. It can feel a bit overbearing at times, and it could have been a tad shorter if anything, but overall I rounded off the campaign with a smile on my face. 2D puzzle platformers are hardly rare, but when they’re to the standard of The Pedestrian you know we’re in for a treat. The Pedestrian embodies almost all that I like about indie puzzle titles inventive twists on standard mechanics wrapped up in a unique and gloriously designed aesthetic.















The pedestrian game review